I ran into Mouse at the Harbor Park node a couple days ago. She's enjoying the sept's recent victory, but she's apparently got two things on her long-term agenda: (1) doing something about her spine and (2) doing something about the BSDs in Seattle.
She asked me if I knew anything about the supernatural in Seattle, and I misunderstood that she wasn't still talking about her back, so I mentioned that I knew a guy (Raul Marquez, a Euthanatos mage who tried recruiting me to that traditional a few times in the past, who taught me a little bit about Entropy over a decade ago, and who works as an LPN / "angel of death" at a hospital in Seattle) who probably wouldn't be able to fix her back. Then I mentioned someone I did know who might be able to fix her back (Pavel--a Verbena who has got to be either a Master or even an Archmage of Life), but that he's a little off-kilter. I'd give 50/50 odds on him fixing Mouse or turning her into a puddle of sentient biomass, and if he did fix her I'm not sure what the price would be--but it would likely be steeper than I could afford alone. Mouse opted to pass. It sounds like she's got something else in mind already, and it involves several other garou. Wonder if it's something I could partake in--directly or indirectly?
Mouse explained her interest in Seattle. Apparently there used to be a Glass Walker sept there--Grey Sky--and the Walkers had been slowly falling to the Wyrm. They ended up going BSD, perverting their caern into a hive (a caern for Wyrm, so likely massive amounts of negative Entropy), and basically taking over the city. She strongly cautioned me against going into the spirit world there (hadn't planned on it, but good to know) and avoiding any garou in the area--even if they claimed to be Glass Walkers. Again, that's not been a problem because my jaunts to Seattle have largely been masquerading as a human tourist.
Mouse's beef with the Seattle BSDs (other than them simply being BSDs and fallen Walkers) is that there used to be a Walker elder--a cliath--named John Smith. For his fostern challenge, he was to go to Seattle with a war party to engage the BSDs. He and another garou (a fostern Get named Chaser-Never-Rests) died. Mouse feels like that's unfinished business, too.
I advised Mouse to enjoy the peace she had at the moment, because it seems to be a very transient thing--especially for the garou--and to focus on smaller victories and acknowledge them for the accomplishments that they are. I have a bad feeling that Seattle--and it sounds like it might be a year or more off--will bring many, many, many deaths
Last night I met up with Val at her new business, Snakes and Lattes. Kind of a neat little shop and the drip coffee isn't half bad. Val asked if I'd help her find who took Beth's spirit egg. Specifically if I could look back in time in a certain place within a roughly 12 hour period. It turns out the place is in Idaho and I'll likely have to cross over into the spirit world--as that's where the egg was hidden/stolen and I suspect trying to peer back in time AND simultaneously peer through the border between worlds will be problematic at best (to put it mildly). Plus, I can go vulgar with my magic in the umbra without worrying too much about consequences from paradox. So it needs to be on the next full moon. And I wanted a heavy hitter along for the ride. Salem, if he's up for it. (Val's not too thrilled about that and--honestly--neither am I during a full moon.) Maybe Mouse as a fall-back? (She's not exactly what I'd call a heavy hitter fight-wise these days, though. Not with her spine in the shape it is.) Ugh. And Val claims that whatever stole the spirit egg killed two raven-shifters. If it's still loitering around, it's powerful, but Val doesn't think it's still loitering around. Still. I would hate to be engaged in a ritual in the spirit world in an unknown location when it showed back up again. We'll see how this all pans out. Val seems really grateful, and I still have trouble wrapping my head around her adopting a kid--much less a special needs kid. She's got a good heart.
Last night, while attempting to doze off, I was plagued by a suspicion that I might have made some poor choices--especially with my focus on Forces magic. Here's Mouse trying to accomplish things to make Seattle less of a spiritual pit. Here's Val working to take in a girl who needs help and track down the thing that screwed her over. And here I am--dicking around with flashy Forces magic for pretty much the sake of dicking around with flashy magic. Flashy magic I really can't use in public. I feel kind of like an ass. A selfish ass. What am I going to do with this knowledge? How can I use it to help people? Suddenly, I feel like I've spent years of my life working on the wrong damn thing. Should I have been focusing on Spirit? On Life? I need to dwell long and hard on how I can use my talents for the betterment of humanity (and if that's even possible with Forces magic), not for my own entertainment and self-enlightenment.
God, I feel like such an asshole.
She asked me if I knew anything about the supernatural in Seattle, and I misunderstood that she wasn't still talking about her back, so I mentioned that I knew a guy (Raul Marquez, a Euthanatos mage who tried recruiting me to that traditional a few times in the past, who taught me a little bit about Entropy over a decade ago, and who works as an LPN / "angel of death" at a hospital in Seattle) who probably wouldn't be able to fix her back. Then I mentioned someone I did know who might be able to fix her back (Pavel--a Verbena who has got to be either a Master or even an Archmage of Life), but that he's a little off-kilter. I'd give 50/50 odds on him fixing Mouse or turning her into a puddle of sentient biomass, and if he did fix her I'm not sure what the price would be--but it would likely be steeper than I could afford alone. Mouse opted to pass. It sounds like she's got something else in mind already, and it involves several other garou. Wonder if it's something I could partake in--directly or indirectly?
Mouse explained her interest in Seattle. Apparently there used to be a Glass Walker sept there--Grey Sky--and the Walkers had been slowly falling to the Wyrm. They ended up going BSD, perverting their caern into a hive (a caern for Wyrm, so likely massive amounts of negative Entropy), and basically taking over the city. She strongly cautioned me against going into the spirit world there (hadn't planned on it, but good to know) and avoiding any garou in the area--even if they claimed to be Glass Walkers. Again, that's not been a problem because my jaunts to Seattle have largely been masquerading as a human tourist.
Mouse's beef with the Seattle BSDs (other than them simply being BSDs and fallen Walkers) is that there used to be a Walker elder--a cliath--named John Smith. For his fostern challenge, he was to go to Seattle with a war party to engage the BSDs. He and another garou (a fostern Get named Chaser-Never-Rests) died. Mouse feels like that's unfinished business, too.
I advised Mouse to enjoy the peace she had at the moment, because it seems to be a very transient thing--especially for the garou--and to focus on smaller victories and acknowledge them for the accomplishments that they are. I have a bad feeling that Seattle--and it sounds like it might be a year or more off--will bring many, many, many deaths
Last night I met up with Val at her new business, Snakes and Lattes. Kind of a neat little shop and the drip coffee isn't half bad. Val asked if I'd help her find who took Beth's spirit egg. Specifically if I could look back in time in a certain place within a roughly 12 hour period. It turns out the place is in Idaho and I'll likely have to cross over into the spirit world--as that's where the egg was hidden/stolen and I suspect trying to peer back in time AND simultaneously peer through the border between worlds will be problematic at best (to put it mildly). Plus, I can go vulgar with my magic in the umbra without worrying too much about consequences from paradox. So it needs to be on the next full moon. And I wanted a heavy hitter along for the ride. Salem, if he's up for it. (Val's not too thrilled about that and--honestly--neither am I during a full moon.) Maybe Mouse as a fall-back? (She's not exactly what I'd call a heavy hitter fight-wise these days, though. Not with her spine in the shape it is.) Ugh. And Val claims that whatever stole the spirit egg killed two raven-shifters. If it's still loitering around, it's powerful, but Val doesn't think it's still loitering around. Still. I would hate to be engaged in a ritual in the spirit world in an unknown location when it showed back up again. We'll see how this all pans out. Val seems really grateful, and I still have trouble wrapping my head around her adopting a kid--much less a special needs kid. She's got a good heart.
Last night, while attempting to doze off, I was plagued by a suspicion that I might have made some poor choices--especially with my focus on Forces magic. Here's Mouse trying to accomplish things to make Seattle less of a spiritual pit. Here's Val working to take in a girl who needs help and track down the thing that screwed her over. And here I am--dicking around with flashy Forces magic for pretty much the sake of dicking around with flashy magic. Flashy magic I really can't use in public. I feel kind of like an ass. A selfish ass. What am I going to do with this knowledge? How can I use it to help people? Suddenly, I feel like I've spent years of my life working on the wrong damn thing. Should I have been focusing on Spirit? On Life? I need to dwell long and hard on how I can use my talents for the betterment of humanity (and if that's even possible with Forces magic), not for my own entertainment and self-enlightenment.
God, I feel like such an asshole.