I worked pretty hard putting together a good stock portfolio for Terminus so I could disappear for a few days out to the Glass Walker's wooded property. I'm packing in a lot more gear this time so I can just leave it there. I figure I'll drag it out there using a litter with a plastic tote. It'll be a bitch, but with the cooler weather coming in, I could use a sleeping bag, a tent, and some basic staples and supplies. All of which can be stored in the plastic tote while I'm away. (I hope no bears get into it.)
I dropped by Terminus Saturday morning, and accidentally ran into two Walkers I'd never met before. Holland, a fostern philodox, works for Terminus. Carmen, kin (and a good-looking one at that) just arrived in town and she also works for Terminus. I got a chance to ask Holland about visions. Carmen didn't have any. It's interesting that kin seem to be excluded from that sort of thing. Maybe the spiritual entities have just as much trouble identifying kin as I do? They don't ping for me at all. I can see why they make valuable "eyes and ears and spokespeople" for the garou--especially when dealing with a potential supernatural element/threat.
The weather channel was saying rain was likely that evening, so I opted to postpone my trip out to the woods. No sense making the hike out there even more unpleasant than it already is. (God, the bugs are just fucking relentless and I hate the smell of deet.) I went back to the Gnawers' hangout to see if I could gather up more vision-related information. Aaron and Lefty were there again, as was the crazy crippled lady I saw in the park earlier. Turns out the crazy lady is Maddie, a metis fostern Bone Gnawer who's new in town--and might be staying. She seemed pretty sharp, though she talks.... oddly. Not Jersey oddly, but syntax oddly. Lefty shared her vision with me. Maddie got a little irritated that the caern totem was chimera, the sept had apparently gotten mass visions, and a kinfolk got stuck with the task of running down what's what.
Swung by the Tenement to let the wolf out for a walk and to clean up the 1st floor apartment she and the others are all stashed in. Dear god, there is no getting the deposit back on that room. My attempts at finding a place that'll take in a wolf and puppies, no questions asked, that isn't a research lab or shady or totally unaccredited as a rehab facility? Total failure. Maybe they should be moved out to the woods. I'll e-mail the Walkers about it.
Maddie'd not had a vision. That's important. It means that who-or-whatever doled out those visions did so on a local level (Maddie was in Jersey at the time) and that who-or-whatever doled out those visions is not prescient nor omnipotent, because it didn't foresee Maddie coming to the area. Because the spirits can't foretell the future, that means these dreams may not be visions of the future--and visions about the future may, in fact, be entirely false or changed. It's like Yoda said: "Always in motion the future is." And the garou's gods/religions/beliefs are entirely fallible. But.... I kind of knew that already.
I dropped by Terminus Saturday morning, and accidentally ran into two Walkers I'd never met before. Holland, a fostern philodox, works for Terminus. Carmen, kin (and a good-looking one at that) just arrived in town and she also works for Terminus. I got a chance to ask Holland about visions. Carmen didn't have any. It's interesting that kin seem to be excluded from that sort of thing. Maybe the spiritual entities have just as much trouble identifying kin as I do? They don't ping for me at all. I can see why they make valuable "eyes and ears and spokespeople" for the garou--especially when dealing with a potential supernatural element/threat.
The weather channel was saying rain was likely that evening, so I opted to postpone my trip out to the woods. No sense making the hike out there even more unpleasant than it already is. (God, the bugs are just fucking relentless and I hate the smell of deet.) I went back to the Gnawers' hangout to see if I could gather up more vision-related information. Aaron and Lefty were there again, as was the crazy crippled lady I saw in the park earlier. Turns out the crazy lady is Maddie, a metis fostern Bone Gnawer who's new in town--and might be staying. She seemed pretty sharp, though she talks.... oddly. Not Jersey oddly, but syntax oddly. Lefty shared her vision with me. Maddie got a little irritated that the caern totem was chimera, the sept had apparently gotten mass visions, and a kinfolk got stuck with the task of running down what's what.
Swung by the Tenement to let the wolf out for a walk and to clean up the 1st floor apartment she and the others are all stashed in. Dear god, there is no getting the deposit back on that room. My attempts at finding a place that'll take in a wolf and puppies, no questions asked, that isn't a research lab or shady or totally unaccredited as a rehab facility? Total failure. Maybe they should be moved out to the woods. I'll e-mail the Walkers about it.
Maddie'd not had a vision. That's important. It means that who-or-whatever doled out those visions did so on a local level (Maddie was in Jersey at the time) and that who-or-whatever doled out those visions is not prescient nor omnipotent, because it didn't foresee Maddie coming to the area. Because the spirits can't foretell the future, that means these dreams may not be visions of the future--and visions about the future may, in fact, be entirely false or changed. It's like Yoda said: "Always in motion the future is." And the garou's gods/religions/beliefs are entirely fallible. But.... I kind of knew that already.